The Purpose In The Foundation Of Blender
Blender was created in January 1994 by Ton Roosendaal as an in-house tool for the Dutch animation studio NeoGeo. When the studio shut down in 2002, the community raised €100,000 in just seven weeks through a groundbreaking crowdfunding campaign to buy the source code and make it free, open-source software. [1, 2, 3]
What Was Blender Before It Was(Origin At NeoGeo)
- The Collapse: In early 2002, NaN faced severe financial trouble and was liquidated, leaving Blender's future hanging by a thread. [8, 9]
- The "Free Blender" Campaign: Roosendaal launched the Blender Foundation and struck a deal with company investors: if they could raise €100,000 from users and enthusiasts, the software would be liberated into the public domain. [10]
- Success: Driven by passionate artists and developers, the goal was met in record time, making Blender one of open-source history's greatest community triumphs. [11, 12]
Evolution into a Global Standart
- Modern Era: Today, it is managed by the Blender Institute in Amsterdam, backed by tech giants like Nvidia, Epic Games, and Microsoft.
- Industry Impact: Used globally for professional VFX, games, and Oscar-winning animated features, it stands as a testament to community-driven software. [13, 14, 15, 16, 17]
A video of how Blender had more evolution than ever was
Speaking of which;Blender keep getting updates thanks to the donations by million of people and the tech giants we know.
If we can still use this gem called Blender is thanks to the founding people of the software.
In conclusion;Blender has helped a lot of people gaining a hobby,turned into an industry-alternative software and can be also considered as a lifestyle.


